I've never really played a game quite like this before. You play a mage defending her town from waves of enemies slowly advancing forward from various paths in a mazelike setting. Your goal? To not only defeat all the enemies (which start off at 10 or so and eventually rise in number exponentially) but choose the right order in which to defeat them. Which ones are more powerful? Which ones are closer in range/more dangerous to your town? You attack with various types of magic, some instantly crashing on an enemy and others approaching from a distance in which timing comes into play. I'd like to play more games like this.
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